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Searched refs:evalTexture3DGrad (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp377 static void evalTexture3DGrad (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = t… in evalTexture3DGrad() function
1826 …, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex3DMipmapFixed, evalTexture3DGrad, BOTH), in init()
1827 … 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex3DMipmapFloat, evalTexture3DGrad, VERTEX), in init()
1828 ….0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex3DMipmapFloat, evalTexture3DGrad, FRAGMENT), in init()
1829 …f, 0.0f), Vec3(-0.2f, 0.0f, 0.0f), false, IVec3(0), tex3DMipmapInt, evalTexture3DGrad, BOTH), in init()
1830 … 0.0f), Vec3( 0.0f, 0.2f, 0.0f), false, IVec3(0), tex3DMipmapUint, evalTexture3DGrad, VERTEX), in init()
1831 …0.0f), Vec3( 0.0f, 0.0f, -0.2f), false, IVec3(0), tex3DMipmapUint, evalTexture3DGrad, FRAGMENT), in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp587 static void evalTexture3DGrad (ShaderEvalContext& c, const TexLookupParams& p) { c.color = textu… in evalTexture3DGrad() function
3994 …, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex3DMipmapFixed, evalTexture3DGrad, BOTH), in init()
3995 … 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex3DMipmapFloat, evalTexture3DGrad, VERTEX), in init()
3996 ….0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex3DMipmapFloat, evalTexture3DGrad, FRAGMENT), in init()
3997 …f, 0.0f), Vec3(-0.2f, 0.0f, 0.0f), false, IVec3(0), tex3DMipmapInt, evalTexture3DGrad, BOTH), in init()
3998 … 0.0f), Vec3( 0.0f, 0.2f, 0.0f), false, IVec3(0), tex3DMipmapUint, evalTexture3DGrad, VERTEX), in init()
3999 …0.0f), Vec3( 0.0f, 0.0f, -0.2f), false, IVec3(0), tex3DMipmapUint, evalTexture3DGrad, FRAGMENT), in init()