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Searched refs:getGLSLUintMaxAsFloat (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderOperatorTests.cpp321 static inline float getGLSLUintMaxAsFloat (const glw::Functions& gl, ShaderType shaderType, Precisi… in getGLSLUintMaxAsFloat() function
386 case SYMBOL_LOWP_UINT_MAX: return getGLSLUintMaxAsFloat(gl, shaderType, PRECISION_LOWP); in getValue()
387 …case SYMBOL_MEDIUMP_UINT_MAX: return getGLSLUintMaxAsFloat(gl, shaderType, PRECISION_MEDIUMP… in getValue()
389 …case SYMBOL_LOWP_UINT_MAX_RECIPROCAL: return 1.0f / getGLSLUintMaxAsFloat(gl, shaderType, PREC… in getValue()
390 …case SYMBOL_MEDIUMP_UINT_MAX_RECIPROCAL: return 1.0f / getGLSLUintMaxAsFloat(gl, shaderType, PR… in getValue()
392 …MAX: return 1.0f - (float)std::numeric_limits<deUint32>::max() / getGLSLUintMaxAsFloat(gl, shader… in getValue()
393 …_MAX: return 1.0f - (float)std::numeric_limits<deUint32>::max() / getGLSLUintMaxAsFloat(gl, shader… in getValue()