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Searched refs:getMaximumImageUniformsForStage (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageLoadStoreTests.cpp9295 const GLint max_image_uniforms = getMaximumImageUniformsForStage(stage); in createTextureToTestShaderStage()
9386 GLint getMaximumImageUniformsForStage(shaderStage stage) in getMaximumImageUniformsForStage() function in gl4cts::__anon57be67590111::ImageLoadStoreMultipleUniformsTest
9430 GLint max_image_uniforms = getMaximumImageUniformsForStage(stage); in prepareShaderForTestedShaderStage()
9555 const GLint max_image_uniforms = getMaximumImageUniformsForStage(stage); in testShaderStage()