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Searched refs:getTextureGLTarget (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderTextureSizeTests.cpp89 glw::GLenum getTextureGLTarget (void);
178 …gl.getInternalformativ(getTextureGLTarget(), getTextureGLInternalFormat(), GL_SAMPLES, 1, &maxSamp… in init()
362 glw::GLenum TextureSizeCase::getTextureGLTarget (void) in getTextureGLTarget() function in deqp::gles31::Functional::__anoneadd815b0111::TextureSizeCase
404 gl.bindTexture(getTextureGLTarget(), m_texture); in createTexture()
408 …gl.texStorage2DMultisample(getTextureGLTarget(), m_numSamples, getTextureGLInternalFormat(), size.… in createTexture()
410 …gl.texStorage3DMultisample(getTextureGLTarget(), m_numSamples, getTextureGLInternalFormat(), size.… in createTexture()
455 gl.bindTexture(getTextureGLTarget(), m_texture); in runShader()