Searched refs:get_tilemode_name (Results 1 – 2 of 2) sorted by relevance
17 static const char* get_tilemode_name(SkShader::TileMode tilemode) { in get_tilemode_name() function34 … fName.printf("hardstop_scale_num_colors_%s_%03d_colors", get_tilemode_name(tilemode), count); in HardStopGradientBench_ScaleNumColors()