Searched refs:gradTypeName (Results 1 – 2 of 2) sorted by relevance
762 const char* gradTypeName = glu::getDataTypeName(gradType); in initShaderSources() local803 vert << "in " << coordPrecName << " " << gradTypeName << " a_in1;\n"; in initShaderSources()804 vert << "in " << coordPrecName << " " << gradTypeName << " a_in2;\n"; in initShaderSources()824 vert << "out " << coordPrecName << " " << gradTypeName << " v_gradX;\n"; in initShaderSources()825 vert << "out " << coordPrecName << " " << gradTypeName << " v_gradY;\n"; in initShaderSources()826 frag << "in " << coordPrecName << " " << gradTypeName << " v_gradX;\n"; in initShaderSources()827 frag << "in " << coordPrecName << " " << gradTypeName << " v_gradY;\n"; in initShaderSources()
1247 const char* gradTypeName = glu::getDataTypeName(gradType); in initShaderSources() local1318 vert << "layout(location = 5) in " << coordPrecName << " " << gradTypeName << " a_in1;\n"; in initShaderSources()1319 vert << "layout(location = 6) in " << coordPrecName << " " << gradTypeName << " a_in2;\n"; in initShaderSources()1343 vert << "layout(location = 1) out " << coordPrecName << " " << gradTypeName << " v_gradX;\n"; in initShaderSources()1344 vert << "layout(location = 2) out " << coordPrecName << " " << gradTypeName << " v_gradY;\n"; in initShaderSources()1345 frag << "layout(location = 1) in " << coordPrecName << " " << gradTypeName << " v_gradX;\n"; in initShaderSources()1346 frag << "layout(location = 2) in " << coordPrecName << " " << gradTypeName << " v_gradY;\n"; in initShaderSources()2981 const char* gradTypeName = glu::getDataTypeName(gradType); in initShaderSources() local3018 vert << "layout(location = 5) in " << coordPrecName << " " << gradTypeName << " a_in1;\n"; in initShaderSources()3019 vert << "layout(location = 6) in " << coordPrecName << " " << gradTypeName << " a_in2;\n"; in initShaderSources()[all …]