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Searched refs:initFrgSeed (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp1198 const deUint32 initFrgSeed = m_params.switchFrg ? m_rnd.getUint32() : pp.frgSeed; in createPipeline() local
1199 const string frgSource = genFrgShaderSrc(initFrgSeed, m_varyings.frgInputs, in createPipeline()