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/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp3898 size_t inputComponentCount = 0; in createTestShaders() local
3910 inputComponentCount += 1; in createTestShaders()
3912 inputComponentCount += 1; in createTestShaders()
3914 inputComponentCount += componentCount; in createTestShaders()
3936 const size_t inputsPerOutput = inputComponentCount >= outputComponentCount in createTestShaders()
3937 ? ((inputComponentCount / outputComponentCount) in createTestShaders()
3938 + ((inputComponentCount % outputComponentCount) != 0 ? 1 : 0)) in createTestShaders()
3941 fragmentShader << "\tbool inputs[" << inputComponentCount << "];\n"; in createTestShaders()
4008 …= inputs[" << ((outputValueNdx + compNdx) * inputsPerOutput + i) % inputComponentCount << "];\n"; in createTestShaders()
4044 …eNdx << "] == inputs[" << (outputValueNdx * inputsPerOutput + i) % inputComponentCount << "];\n"; in createTestShaders()