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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/MCTargetDesc/
DHexagonShuffler.cpp221 } jumpSlots[] = {{8, 4}, {8, 2}, {8, 1}, {4, 2}, {4, 1}, {2, 1}}; variable
222 #define MAX_JUMP_SLOTS (sizeof(jumpSlots) / sizeof(jumpSlots[0]))
504 if (!(jumpSlots[i].first & foundBranches[0]->Core.getUnits())) in check()
508 if (!(jumpSlots[i].second & foundBranches[1]->Core.getUnits())) in check()
513 foundBranches[0]->Core.setUnits(jumpSlots[i].first); in check()
514 foundBranches[1]->Core.setUnits(jumpSlots[i].second); in check()