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/external/swiftshader/src/Vulkan/
DVkImage.cpp517 uint32_t lastLayer = getLastLayerIndex(subresourceRange); in clear() local
518 for(uint32_t layer = firstLayer; layer <= lastLayer; ++layer) in clear()
548 uint32_t lastLayer = getLastLayerIndex(subresourceRange); in clear() local
549 for(uint32_t layer = firstLayer; layer <= lastLayer; ++layer) in clear()