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Searched refs:lightColors (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/shaders/
DSkLightingShader.cpp213 SkTArray<SkVector3> lightColors(directionalLights.count()); in onSetData() local
216 lightColors.push_back(light.color()); in onSetData()
220 pdman.set3fv(fLightColorsUni, directionalLights.count(), &(lightColors[0].fX)); in onSetData()
/external/skia/src/shaders/
DSkLightingShader.cpp211 SkTArray<SkVector3> lightColors(directionalLights.count()); in onSetData() local
214 lightColors.push_back(light.color()); in onSetData()
218 pdman.set3fv(fLightColorsUni, directionalLights.count(), &(lightColors[0].fX)); in onSetData()