Searched refs:loading_code (Results 1 – 1 of 1) sorted by relevance
4071 const GLchar* loading_code = 0; in iterate() local4077 loading_code = loading[i]; in iterate()4083 loading_code = loading[2]; /* texture(sXXX, COORDS) */ in iterate()4101 replaceToken("LOADING", sum_position, loading_code, cs_source); in iterate()