Searched refs:mIndexBuffer (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | IndexDataManager.cpp | 154 StreamingIndexBuffer::StreamingIndexBuffer(unsigned int initialSize) : mIndexBuffer(nullptr), mBuff… in StreamingIndexBuffer() 158 mIndexBuffer = new sw::Resource(initialSize + 16); in StreamingIndexBuffer() 160 if(!mIndexBuffer) in StreamingIndexBuffer() 171 if(mIndexBuffer) in ~StreamingIndexBuffer() 173 mIndexBuffer->destruct(); in ~StreamingIndexBuffer() 181 if(mIndexBuffer) in map() 183 mapPtr = (char*)mIndexBuffer->lock(sw::PUBLIC) + mWritePosition; in map() 200 if(mIndexBuffer) in unmap() 202 mIndexBuffer->unlock(); in unmap() 210 if(mIndexBuffer) in reserveSpace() [all …]
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D | IndexDataManager.h | 50 sw::Resource *mIndexBuffer;
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | IndexDataManager.cpp | 373 StreamingIndexBuffer::StreamingIndexBuffer(size_t initialSize) : mIndexBuffer(NULL), mBufferSize(in… in StreamingIndexBuffer() 377 mIndexBuffer = new sw::Resource(initialSize + 16); in StreamingIndexBuffer() 379 if(!mIndexBuffer) in StreamingIndexBuffer() 390 if(mIndexBuffer) in ~StreamingIndexBuffer() 392 mIndexBuffer->destruct(); in ~StreamingIndexBuffer() 400 if(mIndexBuffer) in map() 402 mapPtr = (char*)mIndexBuffer->lock(sw::PUBLIC) + mWritePosition; in map() 419 if(mIndexBuffer) in unmap() 421 mIndexBuffer->unlock(); in unmap() 429 if(mIndexBuffer) in reserveSpace() [all …]
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D | IndexDataManager.h | 53 sw::Resource *mIndexBuffer;
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/external/replicaisland/src/com/replica/replicaisland/ |
D | Grid.java | 46 private CharBuffer mIndexBuffer; field in Grid 110 mIndexBuffer = ByteBuffer.allocateDirect(CHAR_SIZE * indexCount) in Grid() 136 mIndexBuffer.put(i++, a); in Grid() 137 mIndexBuffer.put(i++, b); in Grid() 138 mIndexBuffer.put(i++, c); in Grid() 140 mIndexBuffer.put(i++, b); in Grid() 141 mIndexBuffer.put(i++, c); in Grid() 142 mIndexBuffer.put(i++, d); in Grid() 247 GL10.GL_UNSIGNED_SHORT, mIndexBuffer.position(startIndex)); in drawStrip() 265 GL10.GL_UNSIGNED_SHORT, mIndexBuffer); in draw() [all …]
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