Searched refs:mShaderVersion (Results 1 – 8 of 8) sorted by relevance
/external/swiftshader/src/OpenGL/compiler/ |
D | Diagnostics.h | 28 int shaderVersion() const { return mShaderVersion; } in shaderVersion() 51 int mShaderVersion;
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D | Diagnostics.cpp | 22 mShaderVersion(100), in TDiagnostics() 36 mShaderVersion = version; in setShaderVersion()
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D | DirectiveHandler.cpp | 41 mShaderVersion(shaderVersion) in TDirectiveHandler() 165 mShaderVersion = version; in handleVersion()
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D | ParseHelper.h | 47 mShaderVersion(100), in TParseContext() 58 mDirectiveHandler(ext, mDiagnostics, mShaderVersion), in TParseContext() 75 int getShaderVersion() const { return mShaderVersion; } in getShaderVersion() 259 int mShaderVersion; variable
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D | ParseHelper.cpp | 857 …) || (type.qualifier == EvqVertexIn) || (type.qualifier == EvqConstExpr && mShaderVersion < 300)) { in arrayQualifierErrorCheck() 882 if(mShaderVersion >= 300 && type.type == EbtStruct && IsVarying(type.qualifier)) in arrayTypeErrorCheck() 895 TSymbol* symbol = symbolTable.find(node->getSymbol(), mShaderVersion, &builtIn); in arraySetMaxSize() 908 TSymbol* fragData = symbolTable.find("gl_MaxDrawBuffers", mShaderVersion, &builtIn); in arraySetMaxSize() 982 if(mShaderVersion < 300 && type.isStructureContainingArrays()) in nonInitErrorCheck() 1017 static_cast<const TVariable *>(symbolTable.findBuiltIn("gl_MaxDrawBuffers", mShaderVersion)); in declareVariable() 1166 if(symbolTable.findBuiltIn(variable->getName(), mShaderVersion)) in getNamedVariable() 1213 const TSymbol* symbol = symbolTable.find(call->getName(), mShaderVersion, builtIn); in findFunction() 1215 symbol = symbolTable.find(call->getMangledName(), mShaderVersion, builtIn); in findFunction() 1334 if(mShaderVersion < 300) in addFullySpecifiedType() [all …]
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D | DirectiveHandler.h | 54 int& mShaderVersion; variable
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/external/swiftshader/src/OpenGL/compiler/preprocessor/ |
D | DirectiveParser.h | 91 int mShaderVersion; variable
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D | DirectiveParser.cpp | 220 mShaderVersion(100), in DirectiveParser() 743 if (mShaderVersion >= 300) in parseExtension() 841 mShaderVersion = version; in parseVersion()
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