Searched refs:m_declareImageFormatInShader (Results 1 – 1 of 1) sorted by relevance
334 const bool m_declareImageFormatInShader; member in vkt::image::__anon0cfb08a90111::StoreTest347 , m_declareImageFormatInShader ((flags & FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER) != 0) in StoreTest()437 const bool m_declareImageFormatInShader; member in vkt::image::__anon0cfb08a90111::BaseTestInstance445 , m_declareImageFormatInShader (declareImageFormatInShader) in BaseTestInstance()459 …eShaderModule(vk, device, m_context.getBinaryCollection().get(m_declareImageFormatInShader ? "comp… in iterate()555 if (!m_declareImageFormatInShader && !features.shaderStorageImageWriteWithoutFormat) in checkRequirements()815 …const bool m_declareImageFormatInShader; //!< Whether the shader will specify the format layout… member in vkt::image::__anon0cfb08a90111::LoadStoreTest831 , m_declareImageFormatInShader ((flags & FLAG_DECLARE_IMAGE_FORMAT_IN_SHADER) != 0) in LoadStoreTest()964 if (!m_declareImageFormatInShader && !features.shaderStorageImageReadWithoutFormat) in checkRequirements()1231 return new BufferStoreTestInstance(context, m_texture, m_format, m_declareImageFormatInShader); in createInstance()[all …]