Searched refs:m_invocationGridSize (Results 1 – 1 of 1) sorted by relevance
1128 …const int m_invocationGridSize; // !< width and height of the two dimensional work dispat… member in deqp::gles31::Functional::__anon1d296c8a0111::InterCallTestCase1142 , m_invocationGridSize (512) in InterCallTestCase()1400 std::vector<deInt32> results (m_invocationGridSize * m_invocationGridSize); in verifyResults()1406 …apped = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, m_invocationGridSize * m_invocationGridSize… in verifyResults()1410 deMemcpy(&results[0], mapped, m_invocationGridSize * m_invocationGridSize * sizeof(deUint32)); in verifyResults()1457 << " Dispatch size: " << m_invocationGridSize << "x" << m_invocationGridSize << "." in runCommand()1481 gl.dispatchCompute(m_invocationGridSize, m_invocationGridSize, 1); in runCommand()1518 << " Dispatch size: " << m_invocationGridSize << "x" << m_invocationGridSize << "." in runCommand()1551 gl.dispatchCompute(m_invocationGridSize, m_invocationGridSize, 1); in runCommand()1563 << " Dispatch size: " << m_invocationGridSize / 2 << "x" << m_invocationGridSize << "." in runCommand()[all …]