/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessProgramPipelinesTests.cpp | 491 , m_ppo(0) in FunctionalTest() 706 if (m_ppo) in preparePipeline() 712 gl.createProgramPipelines(1, &m_ppo); in preparePipeline() 715 gl.bindProgramPipeline(m_ppo); in preparePipeline() 718 gl.useProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_spo_v); in preparePipeline() 721 gl.useProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_spo_f); in preparePipeline() 816 if (m_ppo) in clean() 820 gl.deleteProgramPipelines(1, &m_ppo); in clean() 822 m_ppo = 0; in clean()
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D | gl4cVertexAttribBindingTests.cpp | 286 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in gl4cts::__anon87d447110111::BasicUsage 291 glGenProgramPipelines(1, &m_ppo); in Setup() 301 glDeleteProgramPipelines(1, &m_ppo); in Cleanup() 322 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 323 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 347 glBindProgramPipeline(m_ppo); in Run() 2955 GLuint m_vao[2], m_vbo[2], m_ebo[2], m_vsp, m_fsp, m_ppo; member in gl4cts::__anon87d447110111::AdvancedBindingUpdate 2963 glGenProgramPipelines(1, &m_ppo); in Setup() 2974 glDeleteProgramPipelines(1, &m_ppo); in Cleanup() 3000 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() [all …]
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D | gl4cShaderAtomicCountersTests.cpp | 4227 GLuint m_ppo, m_vsp, m_fsp; member in gl4cts::AdvancedManyDrawCalls2 4234 glGenProgramPipelines(1, &m_ppo); in Setup() 4244 glDeleteProgramPipelines(1, &m_ppo); in Cleanup() 4272 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 4273 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 4289 glBindProgramPipeline(m_ppo); in Run() 4339 GLuint m_ppo, m_csp; member in gl4cts::AdvancedUsageMultipleComputeDispatches 4345 glGenProgramPipelines(1, &m_ppo); in Setup() 4354 glDeleteProgramPipelines(1, &m_ppo); in Cleanup() 4383 glUseProgramStages(m_ppo, GL_COMPUTE_SHADER_BIT, m_csp); in Run() [all …]
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D | gl4cShaderStorageBufferObjectTests.cpp | 5073 GLuint m_vsp, m_ppo, m_ssbo, m_vao; member in gl4cts::__anon69e0890f0111::BasicNoBindingLayout 5078 glGenProgramPipelines(1, &m_ppo); in Setup() 5088 glDeleteProgramPipelines(1, &m_ppo); in Cleanup() 5106 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 5119 glBindProgramPipeline(m_ppo); in Run()
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D | gl4cDirectStateAccessTests.hpp | 776 glw::GLuint m_ppo; member in gl4cts::DirectStateAccess::ProgramPipelines::FunctionalTest
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 296 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in glcts::__anonb57445620111::BasicUsage 303 glGenProgramPipelines(1, &m_ppo); in Setup() 307 m_ppo = 0; in Setup() 320 glDeleteProgramPipelines(1, &m_ppo); in Cleanup() 325 glDeleteProgram(m_ppo); in Cleanup() 347 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 348 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 352 m_ppo = glCreateProgram(); in Run() 359 glAttachShader(m_ppo, sh); in Run() 360 glAttachShader(m_ppo, fsh); in Run() [all …]
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D | es31cShaderAtomicCountersTests.cpp | 3433 GLuint m_ppo, m_vsp, m_fsp; member in glcts::AdvancedManyDrawCalls2 3440 glGenProgramPipelines(1, &m_ppo); in Setup() 3450 glDeleteProgramPipelines(1, &m_ppo); in Cleanup() 3481 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run() 3482 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 3498 glBindProgramPipeline(m_ppo); in Run() 3549 GLuint m_ppo, m_csp; member in glcts::AdvancedUsageMultipleComputeDispatches 3555 glGenProgramPipelines(1, &m_ppo); in Setup() 3564 glDeleteProgramPipelines(1, &m_ppo); in Cleanup() 3581 glUseProgramStages(m_ppo, GL_COMPUTE_SHADER_BIT, m_csp); in Run() [all …]
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