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Searched refs:m_renderShader (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp2724 glu::ShaderProgram* m_renderShader; member in deqp::gles31::Functional::__anon38a6d29b0111::LayeredRenderCase
2744 , m_renderShader (DE_NULL) in LayeredRenderCase()
2813 delete m_renderShader; in deinit()
2816 m_renderShader = DE_NULL; in deinit()
3020 m_renderShader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in initRenderShader()
3024 m_testCtx.getLog() << *m_renderShader; in initRenderShader()
3026 if (!m_renderShader->isOk()) in initRenderShader()
3375 gl.useProgram(m_renderShader->getProgram()); in renderToTexture()