Searched refs:m_renderShader (Results 1 – 1 of 1) sorted by relevance
2724 glu::ShaderProgram* m_renderShader; member in deqp::gles31::Functional::__anon38a6d29b0111::LayeredRenderCase2744 , m_renderShader (DE_NULL) in LayeredRenderCase()2813 delete m_renderShader; in deinit()2816 m_renderShader = DE_NULL; in deinit()3020 m_renderShader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in initRenderShader()3024 m_testCtx.getLog() << *m_renderShader; in initRenderShader()3026 if (!m_renderShader->isOk()) in initRenderShader()3375 gl.useProgram(m_renderShader->getProgram()); in renderToTexture()