Searched refs:m_source_texture (Results 1 – 2 of 2) sorted by relevance
62 , m_source_texture(0) in FunctionalTest()239 gl.genTextures(1, &m_source_texture); in prepareSourceTexture()242 gl.bindTexture(target, m_source_texture); in prepareSourceTexture()386 m_source_texture = m_destination_texture; in renderDataIntoMultisampledTexture()494 gl.bindTexture(target, m_source_texture); in makeProgramAndSourceTextureActive()524 gl.bindTexture(target, m_source_texture); in checkSourceTextureSizeAndType()779 if (m_source_texture) in cleanSourceTexture()781 gl.deleteTextures(1, &m_source_texture); in cleanSourceTexture()784 m_source_texture = 0; in cleanSourceTexture()
118 glw::GLuint m_source_texture; //!< Source Texture Object name. member in gl3cts::TextureSizePromotion::FunctionalTest