Searched refs:maxBitCount (Results 1 – 1 of 1) sorted by relevance
1322 const int maxBitCount = m_numTargetSamples; in preDraw() local1330 gl.uniform1i(maxLoc, maxBitCount); in preDraw()1333 …ge << "Setting minBitCount = " << minBitCount << ", maxBitCount = " << maxBitCount << tcu::TestLog… in preDraw()1343 const int maxBitCount = m_numTargetSamples - ((minInvocationCount-1) * minBitCount); in preDraw() local1351 gl.uniform1i(maxLoc, maxBitCount); in preDraw()1354 …ge << "Setting minBitCount = " << minBitCount << ", maxBitCount = " << maxBitCount << tcu::TestLog… in preDraw()