Searched refs:mutate_z (Results 1 – 5 of 5) sorted by relevance
191 void mutate_z(float _z) {
444 MyGame.Example.Vec3.prototype.mutate_z = function(value) { method in MyGame.Example.Vec3
381 mutate_z(value:number):boolean { method in MyGame.Example.Vec3
593 void mutate_z(float _z) {
2803 monster->mutable_pos()->mutate_z(4); // Set struct field.