Searched refs:numResultVertices (Results 1 – 1 of 1) sorted by relevance
551 const deInt32 numResultVertices = *static_cast<deInt32*>(resultAlloc.getHostPtr()); in test() local559 …<< "Note: shader invocations generated " << numResultVertices << " vertices (not verified as numbe… in test()562 else if (numResultVertices < numExpectedVertices) in test()565 …" << numExpectedVertices << " vertices from shader invocations, but got only " << numResultVertices in test()569 else if (numResultVertices == numExpectedVertices) in test()572 << "Note: shader invocations generated " << numResultVertices << " vertices" in test()578 …<< "Note: shader invocations generated " << numResultVertices << " vertices (expected " << numExpe… in test()579 << (numResultVertices - numExpectedVertices) << " extra)" in test()