Searched refs:outputBuffer1 (Results 1 – 1 of 1) sorted by relevance
525 const Buffer outputBuffer1 (m_context.getRenderContext()); in iterate() local546 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer1); in iterate()549 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, *outputBuffer1); in iterate()571 gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, *outputBuffer1); in iterate()