Searched refs:outputValueNdx (Results 1 – 1 of 1) sorted by relevance
3277 size_t outputValueNdx = 0; in renderReferenceValues() local3289 const size_t index = subpassNdx + attachmentIndex + outputValueNdx; in renderReferenceValues()3299 else if (!inputs[((outputValueNdx + compNdx) * inputsPerOutput + i) % inputs.size()]) in renderReferenceValues()3302 …output = (*output) == (*inputs[((outputValueNdx + compNdx) * inputsPerOutput + i) % inputs.size()]… in renderReferenceValues()3311 outputValueNdx += componentCount; in renderReferenceValues()3330 else if (inputs[(outputValueNdx * inputsPerOutput + i) % inputs.size()]) in renderReferenceValues()3331 output = (*output) == (*inputs[(outputValueNdx * inputsPerOutput + i) % inputs.size()]); in renderReferenceValues()3986 size_t outputValueNdx = 0; in createTestShaders() local3998 const size_t index = subpassNdx + attachmentIndex + outputValueNdx; in createTestShaders()4001 fragmentShader << "\toutputs[" << outputValueNdx + compNdx << "] = " in createTestShaders()[all …]