Searched refs:quadWidth (Results 1 – 1 of 1) sorted by relevance
765 const int quadWidth = 32; in init() local768 if (width < quadWidth) in init()771 const int maxQuadsX = width/quadWidth; in init()775 const int viewportW = de::min(numQuads, maxQuadsX)*quadWidth; in init()848 const float w = 2.0f * float(quadWidth)/float(viewportW); in init()