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Searched refs:spillInterval (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DRegAllocPBQP.cpp538 const LiveInterval* spillInterval = &lis->getInterval(vreg); in mapPBQPToRegAlloc() local
539 double oldWeight = spillInterval->weight; in mapPBQPToRegAlloc()
540 rmf->rememberUseDefs(spillInterval); in mapPBQPToRegAlloc()
542 lis->addIntervalsForSpills(*spillInterval, 0, loopInfo, *vrm); in mapPBQPToRegAlloc()
543 addStackInterval(spillInterval, mri); in mapPBQPToRegAlloc()
544 rmf->rememberSpills(spillInterval, newSpills); in mapPBQPToRegAlloc()