Searched refs:strip_array_level (Results 1 – 1 of 1) sorted by relevance
401 …igned GetLocationsConsumedByType(shader_module const *src, unsigned type, bool strip_array_level) { in GetLocationsConsumedByType() argument409 return GetLocationsConsumedByType(src, insn.word(3), strip_array_level); in GetLocationsConsumedByType()411 if (strip_array_level) { in GetLocationsConsumedByType()435 …gned GetComponentsConsumedByType(shader_module const *src, unsigned type, bool strip_array_level) { in GetComponentsConsumedByType() argument443 return GetComponentsConsumedByType(src, insn.word(3), strip_array_level); in GetComponentsConsumedByType()