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Searched refs:targetHandle0 (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fSynchronizationTests.cpp940 int targetHandle0; member
945 static ReadMultipleData Generate(int targetHandle0, int seed0, int targetHandle1, int seed1) in Generate()
949 retVal.targetHandle0 = targetHandle0; in Generate()
1226 DE_ASSERT(m_storageIDs.find(cmd.targetHandle0) != m_storageIDs.end()); in init()
1516 …storage == STORAGE_BUFFER) ? ("buffers") : ("images")) << " #" << cmd.targetHandle0 << " and #" <<… in runCommand()
1526 DE_ASSERT(m_storageIDs[cmd.targetHandle0]); in runCommand()
1529 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_storageIDs[cmd.targetHandle0]); in runCommand()
1535 DE_ASSERT(m_storageIDs[cmd.targetHandle0]); in runCommand()
1538 …gl.bindImageTexture(1, m_storageIDs[cmd.targetHandle0], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_W… in runCommand()