Home
last modified time | relevance | path

Searched refs:texture2DArrayShadow (Results 1 – 6 of 6) sorted by relevance

/external/deqp-deps/glslang/Test/baseResults/
Dhlsl.samplecmp.offsetarray.dx10.frag.out59 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow)
160 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow)
230 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow)
331 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow)
Dhlsl.samplecmplevelzero.offsetarray.dx10.frag.out65 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow)
172 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow)
248 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow)
355 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow)
Dhlsl.samplecmplevelzero.array.dx10.frag.out59 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow)
208 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow)
278 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow)
427 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow)
Dhlsl.samplecmp.array.dx10.frag.out53 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow)
190 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow)
254 0:47 'g_tTex2df4a' ( uniform texture2DArrayShadow)
391 0:? 'g_tTex2df4a' ( uniform texture2DArrayShadow)
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp286 inline float texture2DArrayShadow (const gls::ShaderEvalContext& c, float ref, float s, float t, fl… in texture2DArrayShadow() function
355 …::ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DArrayShadow(c, c.in[0].… in evalTexture2DArrayShadow()
381 …s::ShaderEvalContext& c, const TexLookupParams&) { c.color.x() = texture2DArrayShadow(c, c.in[0].… in evalTexture2DArrayShadowGrad()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp420 inline float texture2DArrayShadow (const ShaderEvalContext& c, float ref, float s, float t, float r… in texture2DArrayShadow() function
537 … (ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DArrayShadow(c, c.in[0].… in evalTexture2DArrayShadow()
594 …d (ShaderEvalContext& c, const TexLookupParams&) { c.color.x() = texture2DArrayShadow(c, c.in[0].… in evalTexture2DArrayShadowGrad()
636 …(ShaderEvalContext& c, const TexLookupParams& p) { c.color.x() = texture2DArrayShadow(c, c.in[0].… in evalTexture2DArrayShadowGradClamp()