Searched refs:this_lig_component (Results 1 – 1 of 1) sorted by relevance
344 int this_lig_component = _hb_glyph_info_get_lig_comp (&info[i]) - 1; in position_around_base() local346 if (!lig_id || lig_id != this_lig_id || this_lig_component >= num_lig_components) in position_around_base()347 this_lig_component = num_lig_components - 1; in position_around_base()348 if (last_lig_component != this_lig_component) in position_around_base()350 last_lig_component = this_lig_component; in position_around_base()360 …component_extents.x_bearing += (this_lig_component * component_extents.width) / num_lig_components; in position_around_base()362 …component_extents.x_bearing += ((num_lig_components - 1 - this_lig_component) * component_extents.… in position_around_base()