Searched refs:triangleBatch (Results 1 – 4 of 4) sorted by relevance
182 triangleBatch[i] = 0; in Renderer()1119 Triangle *triangle = triangleBatch[unit]; in processPrimitiveVertices()1566 Triangle *triangle = triangleBatch[unit]; in setupSolidTriangles()1611 Triangle *triangle = triangleBatch[unit]; in setupWireframeTriangle()1668 Triangle *triangle = triangleBatch[unit]; in setupVertexTriangle()1712 Triangle *triangle = triangleBatch[unit]; in setupLines()1737 Triangle *triangle = triangleBatch[unit]; in setupPoints()2041 triangleBatch[i] = (Triangle*)allocate(batchSize * sizeof(Triangle)); in initializeThreads()2096 deallocate(triangleBatch[i]); in terminateThreads()2097 triangleBatch[i] = 0; in terminateThreads()
403 Triangle *triangleBatch[16]; member in sw::Renderer
156 triangleBatch[i] = nullptr; in Renderer()992 Triangle *triangle = triangleBatch[unit]; in processPrimitiveVertices()1289 Triangle *triangle = triangleBatch[unit]; in setupTriangles()1334 Triangle *triangle = triangleBatch[unit]; in setupLines()1359 Triangle *triangle = triangleBatch[unit]; in setupPoints()1663 triangleBatch[i] = (Triangle*)allocate(batchSize * sizeof(Triangle)); in initializeThreads()1718 deallocate(triangleBatch[i]); in terminateThreads()1719 triangleBatch[i] = 0; in terminateThreads()
370 Triangle *triangleBatch[16]; member in sw::Renderer