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Searched refs:vertexStream (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Device/
DRenderer.cpp326 draw->vertexStream[i] = context->input[i].resource; in draw()
330 if(draw->vertexStream[i]) in draw()
332 draw->vertexStream[i]->lock(PUBLIC, PRIVATE); in draw()
945 if(draw.vertexStream[i]) in finishRendering()
947 draw.vertexStream[i]->unlock(); in finishRendering()
DRenderer.hpp454 Resource *vertexStream[MAX_VERTEX_INPUTS]; member
/external/swiftshader/src/Renderer/
DRenderer.cpp373 draw->vertexStream[i] = context->input[i].resource; in draw()
377 if(draw->vertexStream[i]) in draw()
379 draw->vertexStream[i]->lock(PUBLIC, PRIVATE); in draw()
1072 if(draw.vertexStream[i]) in finishRendering()
1074 draw.vertexStream[i]->unlock(); in finishRendering()
DRenderer.hpp487 Resource *vertexStream[MAX_VERTEX_INPUTS]; member