Searched refs:vertexStream (Results 1 – 4 of 4) sorted by relevance
326 draw->vertexStream[i] = context->input[i].resource; in draw()330 if(draw->vertexStream[i]) in draw()332 draw->vertexStream[i]->lock(PUBLIC, PRIVATE); in draw()945 if(draw.vertexStream[i]) in finishRendering()947 draw.vertexStream[i]->unlock(); in finishRendering()
454 Resource *vertexStream[MAX_VERTEX_INPUTS]; member
373 draw->vertexStream[i] = context->input[i].resource; in draw()377 if(draw->vertexStream[i]) in draw()379 draw->vertexStream[i]->lock(PUBLIC, PRIVATE); in draw()1072 if(draw.vertexStream[i]) in finishRendering()1074 draw.vertexStream[i]->unlock(); in finishRendering()
487 Resource *vertexStream[MAX_VERTEX_INPUTS]; member