Searched refs:vrend_shader_select (Results 1 – 1 of 1) sorted by relevance
/external/virglrenderer/src/ |
D | vrend_renderer.c | 2839 static int vrend_shader_select(struct vrend_context *ctx, in vrend_shader_select() function 2912 r = vrend_shader_select(ctx, sel, NULL); in vrend_finish_shader() 3773 vrend_shader_select(ctx, ctx->sub->shaders[PIPE_SHADER_FRAGMENT], &fs_dirty); in vrend_draw_vbo() 3774 vrend_shader_select(ctx, ctx->sub->shaders[PIPE_SHADER_VERTEX], &vs_dirty); in vrend_draw_vbo() 3776 vrend_shader_select(ctx, ctx->sub->shaders[PIPE_SHADER_GEOMETRY], &gs_dirty); in vrend_draw_vbo() 3778 vrend_shader_select(ctx, ctx->sub->shaders[PIPE_SHADER_TESS_CTRL], &tcs_dirty); in vrend_draw_vbo() 3780 vrend_shader_select(ctx, ctx->sub->shaders[PIPE_SHADER_TESS_EVAL], &tes_dirty); in vrend_draw_vbo() 4006 vrend_shader_select(ctx, ctx->sub->shaders[PIPE_SHADER_COMPUTE], &cs_dirty); in vrend_launch_grid()
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