/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayImageOperations.cpp | 794 const char* vsCode = getVertexShaderCode(); in configureProgram() local 798 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram() 813 const char* vsCode = getVertexShaderCodeBoilerPlate(); in configureProgram() local 817 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram() 834 const char* vsCode = getVertexShaderCodeBoilerPlate(); in configureProgram() local 840 1 /* part */, &vsCode)) in configureProgram() 859 const char* vsCode = getVertexShaderCodeBoilerPlate(); in configureProgram() local 866 1 /* part */, &tesCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram() 885 const char* vsCode = getVertexShaderCodeBoilerPlate(); in configureProgram() local 892 1 /* part */, &tesCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
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D | esextcTextureCubeMapArrayImageTextureSize.cpp | 543 const char* vsCode = getVertexShaderCode(); in configureProgram() local 551 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram() 666 const char* vsCode = getVertexShaderCode(); in configureProgram() local 678 &vsCode)) in configureProgram() 822 const char* vsCode = getVertexShaderCode(); in configureProgram() local 837 &tesCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram() 1330 const char* vsCode = getVertexShaderCode(); in configureProgram() local 1338 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 267 const char* vsCode = getVertexShaderCode(); in initTest() local 278 (vsCode) ? m_vs_id : 0, (vsCode) ? 1 : 0 /* part */, (vsCode) ? &vsCode : 0)) in initTest()
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D | esextcGeometryShaderAdjacency.cpp | 281 const char* vsCode = getVertexShaderCode(); in initTest() local 308 (gsCode) ? &gsCode : 0, m_vs_id, 1, /* parts */ &vsCode)) in initTest()
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5FmaPrecision.cpp | 184 std::string vsCode = generateVertexShaderCode(); in initTest() local 185 const char* vsCodeStr = vsCode.c_str(); in initTest() 501 std::stringstream vsCode; in generateVertexShaderCode() local 503 vsCode << "${VERSION}\n" in generateVertexShaderCode() 524 return vsCode.str(); in generateVertexShaderCode()
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D | esextcGPUShader5SamplerArrayIndexing.cpp | 157 const char* vsCode = getVertexShaderCode(); in initTest() local 159 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in initTest()
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferOperations.cpp | 235 const char* vsCode = vsSource.c_str(); in initSecondPhase() local 237 if (!buildProgram(m_po_vs_fs_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in initSecondPhase() 907 const char* vsCode = vsSource.c_str(); in initializeBufferObjectData() local 909 if (!buildProgram(m_fb_po_id, m_fb_fs_id, 1, &fsCode, m_fb_vs_id, 1, &vsCode)) in initializeBufferObjectData() 1192 const char* vsCode = vsSource.c_str(); in initializeBufferObjectData() local 1194 if (!buildProgram(m_tf_po_id, m_tf_fs_id, 1, &fsCode, m_tf_vs_id, 1, &vsCode)) in initializeBufferObjectData()
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D | esextcTextureBufferActiveUniformValidation.cpp | 537 const char* vsCode = getVertexShaderCode(); in createProgram() local 539 if (!buildProgram(m_po_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in createProgram()
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D | esextcTextureBufferTextureBufferRange.cpp | 924 const char* vsCode = vsSource.c_str(); in iterate() local 926 if (!buildProgram(m_vsfs_po_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in iterate()
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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
D | esextcTextureBorderClampSamplingTexture.cpp | 219 std::string vsCode = getVertexShaderCode(); in initTest() local 220 const char* vsCodePtr = (const char*)vsCode.c_str(); in initTest()
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/external/deqp/external/openglcts/modules/common/ |
D | glcPackedDepthStencilTests.cpp | 308 GLuint createProgram(const char* vsCode, const char* fsCode); 575 GLuint BaseTest::createProgram(const char* vsCode, const char* fsCode) in createProgram() argument 584 const char* vSources[] = { version, vsCode }; in createProgram() 585 const int vLengths[] = { int(strlen(version)), int(strlen(vsCode)) }; in createProgram()
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