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Searched refs:vsCode (Results 1 – 11 of 11) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageOperations.cpp794 const char* vsCode = getVertexShaderCode(); in configureProgram() local
798 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
813 const char* vsCode = getVertexShaderCodeBoilerPlate(); in configureProgram() local
817 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
834 const char* vsCode = getVertexShaderCodeBoilerPlate(); in configureProgram() local
840 1 /* part */, &vsCode)) in configureProgram()
859 const char* vsCode = getVertexShaderCodeBoilerPlate(); in configureProgram() local
866 1 /* part */, &tesCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
885 const char* vsCode = getVertexShaderCodeBoilerPlate(); in configureProgram() local
892 1 /* part */, &tesCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
DesextcTextureCubeMapArrayImageTextureSize.cpp543 const char* vsCode = getVertexShaderCode(); in configureProgram() local
551 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
666 const char* vsCode = getVertexShaderCode(); in configureProgram() local
678 &vsCode)) in configureProgram()
822 const char* vsCode = getVertexShaderCode(); in configureProgram() local
837 &tesCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
1330 const char* vsCode = getVertexShaderCode(); in configureProgram() local
1338 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredRenderingBoundaryCondition.cpp267 const char* vsCode = getVertexShaderCode(); in initTest() local
278 (vsCode) ? m_vs_id : 0, (vsCode) ? 1 : 0 /* part */, (vsCode) ? &vsCode : 0)) in initTest()
DesextcGeometryShaderAdjacency.cpp281 const char* vsCode = getVertexShaderCode(); in initTest() local
308 (gsCode) ? &gsCode : 0, m_vs_id, 1, /* parts */ &vsCode)) in initTest()
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5FmaPrecision.cpp184 std::string vsCode = generateVertexShaderCode(); in initTest() local
185 const char* vsCodeStr = vsCode.c_str(); in initTest()
501 std::stringstream vsCode; in generateVertexShaderCode() local
503 vsCode << "${VERSION}\n" in generateVertexShaderCode()
524 return vsCode.str(); in generateVertexShaderCode()
DesextcGPUShader5SamplerArrayIndexing.cpp157 const char* vsCode = getVertexShaderCode(); in initTest() local
159 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in initTest()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferOperations.cpp235 const char* vsCode = vsSource.c_str(); in initSecondPhase() local
237 if (!buildProgram(m_po_vs_fs_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in initSecondPhase()
907 const char* vsCode = vsSource.c_str(); in initializeBufferObjectData() local
909 if (!buildProgram(m_fb_po_id, m_fb_fs_id, 1, &fsCode, m_fb_vs_id, 1, &vsCode)) in initializeBufferObjectData()
1192 const char* vsCode = vsSource.c_str(); in initializeBufferObjectData() local
1194 if (!buildProgram(m_tf_po_id, m_tf_fs_id, 1, &fsCode, m_tf_vs_id, 1, &vsCode)) in initializeBufferObjectData()
DesextcTextureBufferActiveUniformValidation.cpp537 const char* vsCode = getVertexShaderCode(); in createProgram() local
539 if (!buildProgram(m_po_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in createProgram()
DesextcTextureBufferTextureBufferRange.cpp924 const char* vsCode = vsSource.c_str(); in iterate() local
926 if (!buildProgram(m_vsfs_po_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in iterate()
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
DesextcTextureBorderClampSamplingTexture.cpp219 std::string vsCode = getVertexShaderCode(); in initTest() local
220 const char* vsCodePtr = (const char*)vsCode.c_str(); in initTest()
/external/deqp/external/openglcts/modules/common/
DglcPackedDepthStencilTests.cpp308 GLuint createProgram(const char* vsCode, const char* fsCode);
575 GLuint BaseTest::createProgram(const char* vsCode, const char* fsCode) in createProgram() argument
584 const char* vSources[] = { version, vsCode }; in createProgram()
585 const int vLengths[] = { int(strlen(version)), int(strlen(vsCode)) }; in createProgram()