Searched refs:vs_ws_adjust_loc (Results 1 – 1 of 1) sorted by relevance
278 GLuint vs_ws_adjust_loc; member1370 sprog->vs_ws_adjust_loc = glGetUniformLocation(prog_id, "winsys_adjust_y"); in add_shader_program()3853 glUniform1f(ctx->sub->prog->vs_ws_adjust_loc, ctx->sub->viewport_is_negative ? -1.0 : 1.0); in vrend_draw_vbo()