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Searched refs:vs_ws_adjust_loc (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_renderer.c278 GLuint vs_ws_adjust_loc; member
1370 sprog->vs_ws_adjust_loc = glGetUniformLocation(prog_id, "winsys_adjust_y"); in add_shader_program()
3853 glUniform1f(ctx->sub->prog->vs_ws_adjust_loc, ctx->sub->viewport_is_negative ? -1.0 : 1.0); in vrend_draw_vbo()