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Searched refs:xEnable (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Pipeline/
DVertexProgram.cpp452 Int4 xEnable = enable; in program() local
468 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate); in program()
475 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate); in program()
482 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable); in program()
487 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable)); in program()
DPixelProgram.cpp434 Int4 xEnable = enable; in applyShader() local
450 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate); in applyShader()
457 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate); in applyShader()
464 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable); in applyShader()
469 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable)); in applyShader()
/external/swiftshader/src/Shader/
DVertexProgram.cpp460 Int4 xEnable = enable; in program() local
476 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate); in program()
483 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate); in program()
490 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable); in program()
495 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable)); in program()
DPixelProgram.cpp435 Int4 xEnable = enable; in applyShader() local
451 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate); in applyShader()
458 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate); in applyShader()
465 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) & xEnable); in applyShader()
470 if(dst.x) d.x = As<Float4>(As<Int4>(d.x) | (As<Int4>(pDst.x) & ~xEnable)); in applyShader()