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Searched refs:xPredicate (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Pipeline/
DVertexProgram.cpp461 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03]; in program() local
468 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate); in program()
475 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate); in program()
DPixelProgram.cpp443 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03]; in applyShader() local
450 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate); in applyShader()
457 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate); in applyShader()
/external/swiftshader/src/Shader/
DVertexProgram.cpp469 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03]; in program() local
476 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate); in program()
483 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate); in program()
DPixelProgram.cpp444 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03]; in applyShader() local
451 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate); in applyShader()
458 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate); in applyShader()