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Searched refs:yComponentsSize (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DConfig.cpp307 EGLint yComponentsSize = wantedComponentsSize(y); in operator ()() local
308 if(xComponentsSize != yComponentsSize) in operator ()()
310 return xComponentsSize > yComponentsSize; in operator ()()