Searched refs:GL_LINEAR_ATTENUATION (Results 1 – 12 of 12) sorted by relevance
11 …s 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRAT…16 …s 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRAT…
2280 #if defined(GL_LINEAR_ATTENUATION) in android_glLightfv__II_3FI()2281 case GL_LINEAR_ATTENUATION: in android_glLightfv__II_3FI()2367 #if defined(GL_LINEAR_ATTENUATION) in android_glLightfv__IILjava_nio_FloatBuffer_2()2368 case GL_LINEAR_ATTENUATION: in android_glLightfv__IILjava_nio_FloatBuffer_2()2469 #if defined(GL_LINEAR_ATTENUATION) in android_glLightxv__II_3II()2470 case GL_LINEAR_ATTENUATION: in android_glLightxv__II_3II()2556 #if defined(GL_LINEAR_ATTENUATION) in android_glLightxv__IILjava_nio_IntBuffer_2()2557 case GL_LINEAR_ATTENUATION: in android_glLightxv__IILjava_nio_IntBuffer_2()5217 #if defined(GL_LINEAR_ATTENUATION) in android_glGetLightfv__II_3FI()5218 case GL_LINEAR_ATTENUATION: in android_glGetLightfv__II_3FI()[all …]
111 int GL_LINEAR_ATTENUATION = 0x1208; field
110 int GL_LINEAR_ATTENUATION = 0x1208;
113 public static final int GL_LINEAR_ATTENUATION = 0x1208; field in GLES10
855 case GL_LINEAR_ATTENUATION: in getLightPName()882 case GL_LINEAR_ATTENUATION: in getLightParamCount()
494 case GL_LINEAR_ATTENUATION: in lightx()718 case GL_LINEAR_ATTENUATION: in glLightfv()
267 #define GL_LINEAR_ATTENUATION 0x1208 macro
113 public static final int GL_LINEAR_ATTENUATION = 0x1208;
257 #define GL_LINEAR_ATTENUATION 0x1208 macro
175 GL_ENUM(0x1208,GL_LINEAR_ATTENUATION)
META-INF/ META-INF/MANIFEST.MF javax/ javax/net/ javax/ ...