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Searched refs:LOADING (Results 1 – 4 of 4) sorted by relevance

/frameworks/opt/gamesdk/samples/tuningfork/prototest/src/
Dgameengine.cc17 current_annotation.SetExtension(loading_state, LoadingState::LOADING); in init()
29 current_annotation.SetExtension(loading_state, LoadingState::LOADING); in init()
/frameworks/opt/gamesdk/src/tuningfork/proto/
Dexample_tuningfork.proto6 LOADING = 0; enumerator
/frameworks/base/media/jni/soundpool/
DSoundPool.h54 enum sample_state { UNLOADED, LOADING, READY, UNLOADING }; enumerator
66 void startLoad() { mState = LOADING; } in startLoad()
/frameworks/opt/gamesdk/src/tuningfork/tools/validation/
DREADME.md97 LOADING = 1;