Searched refs:OptionalUint32 (Results 1 – 1 of 1) sorted by relevance
944 public uint OptionalUint32 { property in Conformance.TestAllTypes2108 if (OptionalUint32 != other.OptionalUint32) return false; in Equals()2223 if (OptionalUint32 != 0) hash ^= OptionalUint32.GetHashCode(); in GetHashCode()2348 if (OptionalUint32 != 0) { in WriteTo()2350 output.WriteUInt32(OptionalUint32); in WriteTo()2609 if (OptionalUint32 != 0) { in CalculateSize()2610 size += 1 + pb::CodedOutputStream.ComputeUInt32Size(OptionalUint32); in CalculateSize()2831 if (other.OptionalUint32 != 0) { in MergeFrom()2832 OptionalUint32 = other.OptionalUint32; in MergeFrom()3106 OptionalUint32 = input.ReadUInt32(); in MergeFrom()