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Searched refs:RandomVariableNode (Results 1 – 3 of 3) sorted by relevance

/frameworks/ml/nn/runtime/test/fuzzing/
DRandomVariable.h132 using RandomVariableNode = std::shared_ptr<RandomVariableBase>; variable
162 RandomVariableNode get() const { return mVar; }; in get()
191 RandomVariableNode mVar;
194 using EvaluationOrder = std::vector<RandomVariableNode>;
200 void add(const RandomVariableNode& var);
203 int join(const RandomVariableNode& var1, const RandomVariableNode& var2) { in join()
217 std::unordered_map<RandomVariableNode, int> mIndexMap;
245 bool isSubordinate(const RandomVariableNode& node1, const RandomVariableNode& node2);
DRandomVariable.cpp54 RandomVariableBase::RandomVariableBase(const RandomVariableNode& lhs, const RandomVariableNode& rhs, in RandomVariableBase()
550 RandomVariableNode node1 = mVar, node2 = other.get(); in setEqual()
595 void DisjointNetwork::add(const RandomVariableNode& var) { in add()
639 bool RandomVariableNetwork::isSubordinate(const RandomVariableNode& node1, in isSubordinate()
640 const RandomVariableNode& node2) { in isSubordinate()
657 RandomVariableNode var;
697 EvalInfo(const RandomVariableNode& var) in EvalInfo()
702 using EvalContext = std::unordered_map<RandomVariableNode, EvalInfo>;
705 inline std::string toString(const RandomVariableNode& var, EvalContext* context) { in toString()
834 std::vector<RandomVariableNode> bridgeNodes;
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DRandomGraphGeneratorUtils.h320 inline std::string toString<RandomVariableNode>(const RandomVariableNode& var) {