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Searched refs:RepeatedUint32 (Results 1 – 4 of 4) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/
DSampleMessages.cs93 RepeatedUint32 = { UInt32.MaxValue, UInt32.MinValue }, in CreateFullTestAllTypes()
DGeneratedMessageTest.cs105 Assert.AreEqual(0, message.RepeatedUint32.Count); in DefaultValues()
196 RepeatedUint32 = { uint.MaxValue, uint.MinValue }, in RoundTrip_RepeatedValues()
488 RepeatedUint32 = { uint.MaxValue, uint.MinValue }, in CloneRepeatedNonMessageValues()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DConformance.cs1189 public pbc::RepeatedField<uint> RepeatedUint32 { property in Conformance.TestAllTypes
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/TestProtos/
DUnittestProto3.cs604 public pbc::RepeatedField<uint> RepeatedUint32 { property in Google.Protobuf.TestProtos.TestAllTypes