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Searched refs:SetRuntimeHasBit (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/objectivec/
Dobjectivec_field.cc216 void FieldGenerator::SetRuntimeHasBit(int has_index) { in SetRuntimeHasBit() function in google::protobuf::compiler::objectivec::FieldGenerator
444 field_generators_[i]->SetRuntimeHasBit(total_bits); in CalculateHasBits()
Dobjectivec_field.h79 void SetRuntimeHasBit(int has_index);