Searched refs:TYPE_END (Results 1 – 7 of 7) sorted by relevance
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/io/ |
D | tokenizer_unittest.cc | 281 EXPECT_EQ(Tokenizer::TYPE_END, tokenizer.current().type); in TEST_2D() 344 { Tokenizer::TYPE_END , "" , 0, 0 }, 354 { Tokenizer::TYPE_END , "" , 0, 17, 17 }, 363 { Tokenizer::TYPE_END , "" , 0, 4, 4 }, 372 { Tokenizer::TYPE_END , "" , 1, 7, 7 }, 380 { Tokenizer::TYPE_END , "" , 0, 19, 19 }, 387 { Tokenizer::TYPE_END , "" , 0, 16, 16 }, 395 { Tokenizer::TYPE_END , "" , 1, 30, 30 }, 402 { Tokenizer::TYPE_END , "" , 0, 37, 37 }, 412 { Tokenizer::TYPE_END , "" , 1, 3, 3 }, [all …]
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D | tokenizer.h | 101 TYPE_END, // End of input reached. "text" is empty. enumerator
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D | tokenizer.cc | 648 current_.type = TYPE_END; in Next()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/ |
D | parser_unittest.cc | 125 EXPECT_EQ(io::Tokenizer::TYPE_END, input_->current().type); in ExpectParsesTo() 145 EXPECT_EQ(io::Tokenizer::TYPE_END, input_->current().type); in ExpectHasErrors() 168 EXPECT_EQ(io::Tokenizer::TYPE_END, input_->current().type); in ExpectHasValidationErrors() 1770 EXPECT_EQ(io::Tokenizer::TYPE_END, input_->current().type); in TEST_F() 1820 EXPECT_EQ(io::Tokenizer::TYPE_END, input_->current().type); in TEST_F() 1909 EXPECT_EQ(io::Tokenizer::TYPE_END, input_->current().type); in TEST_F() 1960 EXPECT_EQ(io::Tokenizer::TYPE_END, input_->current().type); in TEST_F()
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D | parser.cc | 146 return LookingAtType(io::Tokenizer::TYPE_END); in AtEnd() 1350 case io::Tokenizer::TYPE_END: in ParseOption()
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/frameworks/native/cmds/rawbu/ |
D | backup.cpp | 231 #define TYPE_END 0 macro 440 if (*type == TYPE_END) { in read_header()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | text_format.cc | 276 if (LookingAtType(io::Tokenizer::TYPE_END)) { in Parse() 291 return suc && LookingAtType(io::Tokenizer::TYPE_END); in ParseField()
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