Searched refs:USAGE_SW_READ_OFTEN (Results 1 – 10 of 10) sorted by relevance
/frameworks/base/native/webview/plat_support/ |
D | graphic_buffer_impl.cpp | 29 android::GraphicBuffer::USAGE_SW_READ_OFTEN | in GraphicBufferImpl() 81 usage = android::GraphicBuffer::USAGE_SW_READ_OFTEN; in Map() 87 usage = android::GraphicBuffer::USAGE_SW_READ_OFTEN | in Map()
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/frameworks/native/libs/gui/ |
D | CpuConsumer.cpp | 97 status_t err = item.mGraphicBuffer->lockAsyncYCbCr(GraphicBuffer::USAGE_SW_READ_OFTEN, in lockBufferItem() 121 status_t err = item.mGraphicBuffer->lockAsync(GraphicBuffer::USAGE_SW_READ_OFTEN, in lockBufferItem()
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/frameworks/native/libs/gui/tests/ |
D | StreamSplitter_test.cpp | 108 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, in TEST_F() 181 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, in TEST_F()
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D | BufferQueue_test.cpp | 166 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, in TEST_F() 369 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, in TEST_F() 428 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, in TEST_F() 471 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, in TEST_F()
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/frameworks/base/graphics/java/android/graphics/ |
D | GraphicBuffer.java | 33 public static final int USAGE_SW_READ_OFTEN = 0x3; field in GraphicBuffer
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/frameworks/base/cmds/screencap/ |
D | screencap.cpp | 186 result = outBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, &base); in main()
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/frameworks/base/core/jni/android/graphics/ |
D | GraphicBuffer.cpp | 54 #define LOCK_CANVAS_USAGE (GraphicBuffer::USAGE_SW_READ_OFTEN | GraphicBuffer::USAGE_SW_WRITE_OFTEN)
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/frameworks/native/libs/ui/include/ui/ |
D | GraphicBuffer.h | 63 USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN, enumerator
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | GraphicBuffer.h | 63 USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN, enumerator
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/frameworks/av/media/libstagefright/filters/ |
D | MediaFilter.cpp | 697 buf->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, &bufPtr); in onInputFrameAvailable()
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