Searched refs:calculateOut (Results 1 – 1 of 1) sorted by relevance
88 calculateOut(sceneRoot, bounds, mTempLoc); in onAppear()117 calculateOut(sceneRoot, bounds, mTempLoc); in onDisappear()125 private void calculateOut(View sceneRoot, Rect bounds, int[] outVector) { in calculateOut() method in Explode