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Searched refs:current_annotation (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/samples/tuningfork/prototest/src/
Dgameengine.cc9 Annotation current_annotation; variable
17 current_annotation.SetExtension(loading_state, LoadingState::LOADING); in init()
18 current_annotation.SetExtension(level, 0); in init()
29 current_annotation.SetExtension(loading_state, LoadingState::LOADING); in init()
30 current_annotation.SetExtension(level, 0); in init()
35 current_annotation.MergeFrom(t); in set()
38 current_annotation.MergeFrom(a); in set()
43 auto l = current_annotation.GetExtension(level); in tick()
44 current_annotation.SetExtension(level, l+1); in tick()
46 current_annotation.SetExtension(loading_state, LoadingState::NOT_LOADING); in tick()
[all …]
Dmocktuningfork.cc12 Annotation current_annotation; variable
33 current_annotation = a; in set()
38 std::cout << current_annotation.DebugString(); in tick()