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Searched refs:decoding_raw (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/
Dcommand_line_interface.cc998 bool decoding_raw = (mode_ == MODE_DECODE) && codec_type_.empty(); in ParseArguments() local
999 if (decoding_raw && !input_files_.empty()) { in ParseArguments()
1003 } else if (!decoding_raw && input_files_.empty()) { in ParseArguments()