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Searched refs:eglGetProcAddress (Results 1 – 12 of 12) sorted by relevance

/frameworks/opt/gamesdk/src/swappy/
DEGL.cpp31 eglGetProcAddress("eglPresentationTimeANDROID")); in create()
38 eglGetProcAddress("eglCreateSyncKHR")); in create()
45 eglGetProcAddress("eglDestroySyncKHR")); in create()
52 eglGetProcAddress("eglGetSyncAttribKHR")); in create()
59 eglGetProcAddress("eglGetError")); in create()
66 eglGetProcAddress("eglSurfaceAttrib")); in create()
74 eglGetProcAddress("eglGetNextFrameIdANDROID")); in create()
80 eglGetProcAddress("eglGetFrameTimestampsANDROID")); in create()
214 eglGetProcAddress("eglClientWaitSyncKHR")); in FenceWaiter()
/frameworks/native/opengl/libs/
DlibEGL.map.txt41 eglGetProcAddress;
Dplatform_entries.in26 EGL_ENTRY(__eglMustCastToProperFunctionPointerType, eglGetProcAddress, const char*)
/frameworks/native/opengl/libs/EGL/
Degl_cache.cpp96 cnx->egl.eglGetProcAddress( in initialize()
Degl_entries.in26 EGL_ENTRY(__eglMustCastToProperFunctionPointerType, eglGetProcAddress, const char *)
DeglApi.cpp237 __eglMustCastToProperFunctionPointerType eglGetProcAddress(const char* procname) { in eglGetProcAddress() function
250 return cnx->platform.eglGetProcAddress(procname); in eglGetProcAddress()
DGLES_layers.md29 …hey look up function calls instead of eglGetProcAddress or they will not get an accurate answer.
Degl_platform_entries.cpp1262 if (cnx->dso && cnx->egl.eglGetProcAddress) { in eglGetProcAddressImpl()
1265 addr = cnx->egl.eglGetProcAddress(procname); in eglGetProcAddressImpl()
/frameworks/native/opengl/tests/angeles/include/GLES/
Degl.h200 GLAPI void (* APIENTRY eglGetProcAddress (const char *procname))();
/frameworks/opt/gamesdk/src/device_info/
Ddevice_info.cpp446 eglGetProcAddress("glGetInteger64v")); in addGlConstsV3_0()
545 eglGetProcAddress("glGetIntegeri_v")); in addGlConstsV3_1()
703 eglGetProcAddress("glGetStringi")); in addGl()
/frameworks/native/opengl/include/EGL/
Degl.h135 EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress (const char *procname…
/frameworks/native/opengl/libagl/
Degl.cpp2063 void (*eglGetProcAddress (const char *procname))() in eglGetProcAddress() function